//DZ AIM PREMIUM V5 // IF U NEED HELP WITH THE SCRIPT DM ME ON DC : sppedy._. int BuildTracker = FALSE; int Antirecoil = TRUE; int AntiRecoil = 15; int HairTrigger = TRUE; define autoaimtoggle = PS4_SHARE; define FireBtn = PS4_R2; define AdsBtn = PS4_L2; define Edit = PS4_L3; define Reset = PS4_R3; define Interact = PS4_SQUARE; define Pickaxe = PS4_TRIANGLE; define Switch = PS4_CIRCLE; define Wall = PS4_R2; define Floor = PS4_R1; define Ramp = PS4_L2; define Trap = PS4_SQUARE; define Roof = PS4_L1; define Build = PS4_CIRCLE; define instareset = PS4_R1; int Power = 150; int Wait = 9; // IF YOU SEE THE CHARACTER MOVES A LITTLE, YOU CAN LOWER THE VALUE. int dzaim = TRUE; // [(On) or (Off)] = {Aim Assist Exploit Toggle On/Off By Default} int ski = TRUE; int time = 10; define Up = PS4_UP; define Left = PS4_LEFT; define RX = PS4_RX; define Down = PS4_DOWN; define Right = PS4_RIGHT; define RY = PS4_RY; define aimY = PS4_RY; define LX = PS4_LX; define On = TRUE; define aimX = PS4_RX; define LY = PS4_LY; define Off = FALSE; int Anti_Recoil = TRUE; int StrafeWait = 1; int BuildTrack,BuildCount; int BuildSyncTime; int SnapShot_hold; int SnapShot_rest; int StrafeShot = TRUE; define Strafe = PS4_LX; define Walk = PS4_LY; int Pickupmacro = FALSE; define pickupmacrobutton = XB1_X; int AR_Ver; int AR_Horiz; int AntirecoilVertical,AntirecoilHorizontal; main { if (Antirecoil) { if (get_val(PS4_L2) && get_val(PS4_R2)) { combo_run(AntiRecoil); } if (abs(get_val(PS4_RY)) > 36 || abs(get_val(PS4_RX)) > 36) { combo_stop(AntiRecoil); } } if (dzaim) { if (get_ival(FireBtn)) { combo_run(aim); } } if (StrafeShot) { if (abs(get_ival(Strafe)) <= 35 && abs(get_ival(Walk)) <= 35) { combo_run(StrafeShot); } else { combo_stop(StrafeShot); } } if (HairTrigger) { if (get_val(PS4_R2)) set_val(PS4_R2, 100); if (get_val(PS4_L2)) set_val(PS4_L2, 100); if (get_val(PS4_R1)) set_val(PS4_R1, 100); if (get_val(PS4_L1)) set_val(PS4_L1, 100); if (get_val(PS4_L3)) set_val(PS4_L3, 100); if (get_val(PS4_R3)) set_val(PS4_R3, 100); if (get_val(PS4_CIRCLE)) set_val(PS4_CIRCLE, 100); if (get_val(PS4_CROSS)) set_val(PS4_CROSS, 100); if (get_val(PS4_TRIANGLE)) set_val(PS4_TRIANGLE, 100); if (get_val(PS4_SQUARE)) set_val(PS4_SQUARE, 100); } if (BuildTracker) { if (event_press(Build)) { BuildTrack = !BuildTrack; } if (BuildTrack) { BuildCount += get_rtime(); if (event_press(Pickaxe) || BuildCount == BuildSyncTime) { BuildTrack = FALSE; BuildCount = 0; } if (get_ival(Roof) || get_ival(Floor) || get_ival(Ramp) || get_ival(Wall) || get_ival(Trap)) { BuildCount = 0; } } } if (ski) { if (get_ival(FireBtn)) { if (abs(get_ival(PS4_LX)) <= 35 && abs(get_ival(PS4_LY)) <= 35) { combo_run(assist); } else { combo_stop(assist); } } } if (Pickupmacro) { if (get_val(XB1_X)) { combo_run(PICKUP); } else { combo_stop(PICKUP); } } if (StrafeShot) { if (event_press(autoaimtoggle)) { StrafeShot = FALSE; Pickupmacro = FALSE; } } else { if (event_press(autoaimtoggle)) { StrafeShot = TRUE; Pickupmacro = TRUE; } } if (StrafeShot) { combo_run(StrafeShot); } } combo StrafeShot{ set_val(Strafe,-100); wait(StrafeWait); set_val(Strafe,100); } combo AntiRecoil { if(get_val(XB1_RT)) { Anti_Recoil = get_val(10) + AntiRecoil; if(Anti_Recoil > 100) Anti_Recoil = 100; set_val(10, Anti_Recoil); } } combo assist { set_val(Strafe,-100); wait(time); set_val(Strafe,100); wait(time); } combo aim { set_Val(LX,inv(Power)); wait(Wait); set_Val(LX,Power); wait(Wait); } combo PICKUP { set_val(pickupmacrobutton,100); wait(1); set_val(pickupmacrobutton,0); wait(1); } int AR_Value; const string midAIM = "DZ Aim"; const string Script = "Premium"; const string AutoOn = "ON"; const string AutoOff = "OFF"; function set_Val(Input,Output) { set_val(Input,clamp(Output * (100 - abs(get_ival(Input))) / 100 + get_ival(Input),-100,100)); return; } int LED = TRUE; main { if (LED) { set_rgb (255,108,79); } else { set_rgb (70,75,64); } } const int8 DamPolar[] = { 100,100,100,100,100,100,100,100,99,99,99,99,98,98,97,97,97,96,95,95,94,94,93,92,92,91,90,89,89,88,87,86,85,84,83,82,81,80,79,78,77,75,74,73,72, 71,70,69,67,66,65,63,62,61,59,58,56,55,53,52,50,49,47,46,44,43,41,40,38,36,35,33,31,30,28,26,25,23,21,20,18,16,14,13,11,9,7,6,4,2,0,-1,-3,-5,-7, -8,-10,-12,-13,-15,-17,-19,-20,-22,-24,-25,-27,-29,-30,-32,-34,-35,-37,-39,-40,-42,-43,-45,-46,-48,-50,-51,-53,-54,-55,-57,-58,-60,-61,-62,-64, -65,-66,-68,-69,-70,-71,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-89,-90,-91,-92,-92,-93,-93,-94,-95,-95,-96,-96,-97, -97,-97,-98,-98,-99,-99,-99,-99,-100,-100,-100,-100,-100,-100,-100,-100,-100,-100,-100,-100,-100,-100,-99,-99,-99,-98,-98,-98,-97,-97,-96,-96,-95, -94,-94,-93,-93,-92,-91,-90,-90,-89,-88,-87,-86,-85,-84,-83,-82,-81,-80,-79,-78,-77,-76,-75,-74,-72,-71,-70,-69,-67,-66,-65,-63,-62,-61,-59,-58, -56,-55,-53,-52,-50,-49,-47,-46,-44,-43,-41,-40,-38,-36,-35,-33,-31,-30,-28,-26,-25,-23,-21,-20,-18,-16,-14,-13,-11,-9,-7,-6,-4,-2,0,2,4,6,7,9, 11,13,14,16,18,20,21,23,25,26,28,30,31,33,35,36,38,40,41,43,44,46,47,49,51,52,54,55,56,58,59,61,62,63,65,66,67,69,70,70,72,73,74,75,77,78,79,80, 81,82,83,84,85,86,87,88,89,89,90,91,92,92,93,94,94,95,95,96,97,97,97,98,98,99,99,99,99,100,100,100,100,100,100,100}; const string Text1 = "DZ"; const string Text2 = "PREMIUM"; init { cls_oled(OLED_BLACK); print(20,25,OLED_FONT_MEDIUM,OLED_WHITE,Text1[0]); print(46,45,OLED_FONT_SMALL,OLED_WHITE,Text2[0]); set_rgb(255,0,0); }
[FREE] - DZ Aim Premium V5
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This download was added on Tue Jan 07, 2025 10:48 pm by RobinHood • Last download Mon Jan 13, 2025 10:49 pm
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