[FREE] - DZ Aim Premium V5



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//DZ AIM PREMIUM V5

// IF U NEED HELP WITH THE SCRIPT DM ME ON DC : sppedy._.

int BuildTracker = FALSE;
int Antirecoil             = TRUE;
int AntiRecoil             = 15;
int HairTrigger = TRUE;
define autoaimtoggle = PS4_SHARE;
define FireBtn    = PS4_R2;
define AdsBtn     = PS4_L2;     
define Edit = PS4_L3; 
define Reset = PS4_R3; 
define Interact = PS4_SQUARE;          
define Pickaxe    = PS4_TRIANGLE; 
define Switch   = PS4_CIRCLE; 
define Wall     = PS4_R2;
define Floor    = PS4_R1; 
define Ramp     = PS4_L2; 
define Trap     = PS4_SQUARE; 
define Roof     = PS4_L1;
define Build = PS4_CIRCLE; 
define instareset = PS4_R1; 
int Power   = 150; 
int Wait    = 9;  // IF YOU SEE THE CHARACTER MOVES A LITTLE, YOU CAN LOWER THE VALUE.
int dzaim      =  TRUE;  // [(On) or (Off)] = {Aim Assist Exploit Toggle On/Off By Default}

int ski     =  TRUE;  
int time       = 10;

define Up     = PS4_UP;   
define Left    = PS4_LEFT;   
define RX       = PS4_RX;
define Down   = PS4_DOWN; 
define Right   = PS4_RIGHT;  
define RY       = PS4_RY;
define aimY   = PS4_RY;  
define LX      = PS4_LX;    
define On       = TRUE;
define aimX   = PS4_RX;   
define LY      = PS4_LY;     
define Off      = FALSE;

int Anti_Recoil =  TRUE;
int StrafeWait = 1;
int BuildTrack,BuildCount;
int BuildSyncTime;
int SnapShot_hold; 
int SnapShot_rest;  

int StrafeShot = TRUE; 
define Strafe   = PS4_LX;
define Walk     = PS4_LY;

int Pickupmacro			   = FALSE;
define pickupmacrobutton = XB1_X;

int AR_Ver;
int AR_Horiz;
int AntirecoilVertical,AntirecoilHorizontal;

main {
    if (Antirecoil) {
        if (get_val(PS4_L2) && get_val(PS4_R2)) {
            combo_run(AntiRecoil); 
        }
        if (abs(get_val(PS4_RY)) > 36 || abs(get_val(PS4_RX)) > 36) { 
            combo_stop(AntiRecoil); 
        }
    }

    if (dzaim) {
        if (get_ival(FireBtn)) {
            combo_run(aim);
        }
    }

    if (StrafeShot) {    
        if (abs(get_ival(Strafe)) <= 35 && abs(get_ival(Walk)) <= 35) {
            combo_run(StrafeShot);
        } else {
            combo_stop(StrafeShot);
        }
    }

    if (HairTrigger) {
        if (get_val(PS4_R2)) set_val(PS4_R2, 100); 
        if (get_val(PS4_L2)) set_val(PS4_L2, 100);
        if (get_val(PS4_R1)) set_val(PS4_R1, 100); 
        if (get_val(PS4_L1)) set_val(PS4_L1, 100);
        if (get_val(PS4_L3)) set_val(PS4_L3, 100); 
        if (get_val(PS4_R3)) set_val(PS4_R3, 100);
        if (get_val(PS4_CIRCLE)) set_val(PS4_CIRCLE, 100); 
        if (get_val(PS4_CROSS)) set_val(PS4_CROSS, 100);
        if (get_val(PS4_TRIANGLE)) set_val(PS4_TRIANGLE, 100); 
        if (get_val(PS4_SQUARE)) set_val(PS4_SQUARE, 100);
    }

    if (BuildTracker) {            
        if (event_press(Build)) {                    
            BuildTrack = !BuildTrack;    
        }
        if (BuildTrack) {                        
            BuildCount += get_rtime();                        
            if (event_press(Pickaxe) || BuildCount == BuildSyncTime) {            
                BuildTrack = FALSE;
                BuildCount = 0;
            }
            if (get_ival(Roof) || get_ival(Floor) || get_ival(Ramp) || get_ival(Wall) || get_ival(Trap)) {
                BuildCount = 0;
            }
        }    
    }

    if (ski) {
        if (get_ival(FireBtn)) {
            if (abs(get_ival(PS4_LX)) <= 35 && abs(get_ival(PS4_LY)) <= 35) {    
                combo_run(assist);
            } else {
                combo_stop(assist);
            }
        }
    }

    if (Pickupmacro) {
        if (get_val(XB1_X)) {      
            combo_run(PICKUP); 
        } else {
            combo_stop(PICKUP);
        }
    }

    if (StrafeShot) {    
        if (event_press(autoaimtoggle)) {
            StrafeShot = FALSE;
            Pickupmacro = FALSE;
        }
    } else {    
        if (event_press(autoaimtoggle)) {
            StrafeShot = TRUE;
            Pickupmacro = TRUE;
        }
    }

    if (StrafeShot) {
        combo_run(StrafeShot);
    }
}

combo StrafeShot{  
    set_val(Strafe,-100);  
    wait(StrafeWait);  
    set_val(Strafe,100);
}

combo AntiRecoil { 
    if(get_val(XB1_RT)) {
        Anti_Recoil = get_val(10) + AntiRecoil;
        if(Anti_Recoil > 100) Anti_Recoil = 100;
        set_val(10, Anti_Recoil);
    }
}

combo assist {
    set_val(Strafe,-100);
    wait(time);
    set_val(Strafe,100);
    wait(time);
}

combo aim {
    set_Val(LX,inv(Power));
    wait(Wait);
    set_Val(LX,Power);
    wait(Wait);
}

combo PICKUP {
    set_val(pickupmacrobutton,100); 
    wait(1);
    set_val(pickupmacrobutton,0); 
    wait(1);
}

int AR_Value;
const string midAIM = "DZ Aim";
const string Script = "Premium"; 
const string AutoOn = "ON";
const string AutoOff = "OFF";

function set_Val(Input,Output) {
    set_val(Input,clamp(Output * (100 - abs(get_ival(Input))) / 100 + get_ival(Input),-100,100));
    return; 
}

int LED = TRUE;
main {
    if (LED) { 
        set_rgb (255,108,79); 
    } else { 
        set_rgb (70,75,64); 
    }
}

const int8 DamPolar[] = {
    100,100,100,100,100,100,100,100,99,99,99,99,98,98,97,97,97,96,95,95,94,94,93,92,92,91,90,89,89,88,87,86,85,84,83,82,81,80,79,78,77,75,74,73,72,    
    71,70,69,67,66,65,63,62,61,59,58,56,55,53,52,50,49,47,46,44,43,41,40,38,36,35,33,31,30,28,26,25,23,21,20,18,16,14,13,11,9,7,6,4,2,0,-1,-3,-5,-7,    
    -8,-10,-12,-13,-15,-17,-19,-20,-22,-24,-25,-27,-29,-30,-32,-34,-35,-37,-39,-40,-42,-43,-45,-46,-48,-50,-51,-53,-54,-55,-57,-58,-60,-61,-62,-64,    
    -65,-66,-68,-69,-70,-71,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-89,-90,-91,-92,-92,-93,-93,-94,-95,-95,-96,-96,-97,    
    -97,-97,-98,-98,-99,-99,-99,-99,-100,-100,-100,-100,-100,-100,-100,-100,-100,-100,-100,-100,-100,-100,-99,-99,-99,-98,-98,-98,-97,-97,-96,-96,-95,    
    -94,-94,-93,-93,-92,-91,-90,-90,-89,-88,-87,-86,-85,-84,-83,-82,-81,-80,-79,-78,-77,-76,-75,-74,-72,-71,-70,-69,-67,-66,-65,-63,-62,-61,-59,-58,    
    -56,-55,-53,-52,-50,-49,-47,-46,-44,-43,-41,-40,-38,-36,-35,-33,-31,-30,-28,-26,-25,-23,-21,-20,-18,-16,-14,-13,-11,-9,-7,-6,-4,-2,0,2,4,6,7,9,    
    11,13,14,16,18,20,21,23,25,26,28,30,31,33,35,36,38,40,41,43,44,46,47,49,51,52,54,55,56,58,59,61,62,63,65,66,67,69,70,70,72,73,74,75,77,78,79,80,    
    81,82,83,84,85,86,87,88,89,89,90,91,92,92,93,94,94,95,95,96,97,97,97,98,98,99,99,99,99,100,100,100,100,100,100,100};
const string Text1 = "DZ";
const string Text2 = "PREMIUM";

init {  
    cls_oled(OLED_BLACK);
    print(20,25,OLED_FONT_MEDIUM,OLED_WHITE,Text1[0]);  
    print(46,45,OLED_FONT_SMALL,OLED_WHITE,Text2[0]);
    set_rgb(255,0,0);
}
                 


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This download was added on Tue Jan 07, 2025 10:48 pm by RobinHood  • Last download Mon Jan 13, 2025 10:49 pm
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