[PREMIUM] - Smileys Rage V6 (Call of Duty)

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[PREMIUM] - Smileys Rage V6 (Call of Duty)

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Name: [PREMIUM] - Smileys Rage V6
Category: Call of Duty
Author: RobinHood
Description:


//////////////////////////////////////////////////////////////////////////////
// Smileys Rage Script Menu Version for Mat-_-Machine						//
// change whats needed to your settings dont touch anything else lmao		//
// LT/Options to open menu or L2/Menu 										//
// A to get to the values													//
// Hold L2/Lt to adjust Values												//
// Circle or B to safe														//
// any questions DM Smileys or ask in the Rage chat							//
//////////////////////////////////////////////////////////////////////////////
//===============================================================
//    BUTTON LAYOUT                                              
//===============================================================
define FIRE_BTN             = PS4_R2;
define ADS_BTN              = PS4_L2;
define SPRINT_BTN           = PS4_L3;
define PRONE_BTN            = PS4_SQUARE;
define JUMP_BTN             = PS4_R3;
define SWITCHWEAPON_BTN     = PS4_TRIANGLE;
define RELOAD_BTN           = PS4_SQUARE;
define MELEE_BTN            = PS4_R3;
define TACTICAL_BTN         = PS4_L1;
define GRANADE_BTN          = PS4_R1;
define UP                   = PS4_UP;
define RIGHT                = PS4_RIGHT;
define DOWN                 = PS4_DOWN;
define LEFT                 = PS4_LEFT;
define RX                   = PS4_RX;
define RY                   = PS4_RY;
define LX                   = PS4_LX;
define LY                   = PS4_LY;
//===============================================================
//    ADJUSTABLE VARIABLES                                       
//===============================================================
// Index to find Value Name string - switchable in game with left/right in ModEdit
    int adjust_variable_idx;                  
int RF_hold;
int RF_release;
int burstF_hold;
int burstF_rest;
int StrafeShotTime = 400;
int tracking_sensitivity;
int AIM_STICKY_THRESHOLD;
int long_range_boost;
int smoothing_factor;
int headshot_control_value;
int perfect_accuracy_control_value;
int BLOOM_FIRE_DELAY;
int HORIZONTAL_ADJUST;
int ANTI_RECOIL_AMOUNT;
int lock_on_strength;
//---Adjustable Variables Count                          
define AMOUNT_OF_VALNAME_IDX = 14; 


File: Smiley Rage V6.gpc
Size: 59.55 KiB

View download: [PREMIUM] - Smileys Rage V6 (Call of Duty)
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